We will learn all the ins and outs of the creation of a graphic novel, from the initial idea to the moment of going to a publishing house. We will discover the differences about telling a story using comic as a vehicle, seeing examples and approaching its history and evolution. We will review all the points in the creation of a story, tricks and solutions for any block, as well as all the basic foundations of any narration, and its application to our graphic novel.
The workshop aims to learn how to deal with a project of these characteristics, how to develop it and how to get it published.
Run by: Javi de Castro
Javi de Castro is a cartoonist and illustrator; author of graphic novels such as ‘Watermelon for dinner’ (Thermozero, 2014), ‘The Last Adventure’ (Dibbuks, 2015), in collaboration with screenwriter Josep Busquet, ‘No, I do not die’ (Modernito Books, 2016) together with María Hernández Martí and again solo ‘Larson’ (Modernito Books, 2017). In 2016, he was awarded the Revelation Author prize at the Barcelona Comic Fair.
This post is also available in: Spanish